Might Magic 3 Walkthrough Castle Greywind Might & Magic III / Castle Greywind
Once a formidable fortress, reptiles now rule the halls of Castle Greywind, former stronghold of Greywind the Illusionist. His spirit is locked in the ruins, unable to leave and unable to perform the actions necessary to release him from his curse.


1.
Exit this dangerous place?
2.
Rapha perished here - 491, Day 5
3.
Pay tribute to all the statues in Blackwind Dungeon.
4.
A ladder passed down to the dungeon. Descend?
->What did the Greywind the Illusionist name his cleric daughter?
->answer CIRCLE, to Castle Greywind Dungeon
5.
Sparkling water flows into the fountain of Anathema, mermaid wife of Greywind the Illusionist. Toss in a coin?
->Greywind the Illusionist fathered two sons and a daughter. The second born he name Reharc. Reharc killed his ranger brother to gain the throne, but later killed himself in a fit of remorse. Only our daughter, a beautiful cleric, was left to inherit the throne.
6.
The throne of Great Riches. Sit?
->(on Day 50) Everything in the room becomes shrouded in darkness and the party is pulled to the ground as if by some unseen force. You awaken the next day.
->[1,000,000 gold, 10,000 gems]
7.
The throne of Great Possession. Sit?
->(on Day 50) Everything in the room becomes shrouded in darkness and the party is pulled to the ground as if by some unseen force. You awaken the next day.
->[Lv6 items x6]
8.
Snakes slither in the dungeon below.
9.
Through the smoky haze you spy something on the floor. Stop and look?
->[Lv5 items x5]
10.
Magic waters flow in the pools of Magic Cavern.
11.
Through the smoky haze you spy something on the floor. Stop and look?
->[25,000 gold, 100 gems]
12.
All that glitters may not be gold.
13.
The throne of Great Power. Sit?
->(on Day 50) Everything in the room becomes shrouded in darkness and the party is pulled to the ground as if by some unseen force. You awaken the next day.
->Suddenly you feel superior in every way! (All attributes +10)
14.
Sparkling water flows into the fountain of Anathema, mermaid wife of Greywind the Illusionist. Toss in a coin?
->Greywind the Illusionist fathered two sons and a daughter. The first born he named Regran. The second son, a deadly archer, killed Regran to gain the throne. Later he killed himself in a fit of remorse, leaving only our daughter, a beautiful cleric, to inherit the throne.
15.
Search for the fiery treasure in the remains of the five towers.
16.
A broken throne sits among a pile of rubble. Approach the throne?
->Greywind the Illusionist. "Here is my prison, these walls that were once my home. Here is where my soul remains locked until Blackwind's spell is broken. I do not know the combination that breaks the spell, but I do know that the solution lies in my dungeon. Will you help relieve me from my sorrow?"
->answer YES, "The only help I can provide you is to tell you that the Sands of Oolam hold the key to Victory. Return to this throne when you think you may have succeed."
->(finish Greywind Dungeon) "At last my spirit may leave these cold stone walls! Here my final words; half of what you need to be released into your ultimate destiny is 645." The ghost of Greywind slowly dissipates until its gone. [2 Million Exp.]
17.
Sparkling water flows into the fountain of Anathema, mermaid wife of Greywind the Illusionist. Toss in a coin?
->The healing powers of my water can cure any condition that ails you, but 10,000 gold is needed to trigger the enchantment. Will you drop the gold in my fountain bowl?

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