Might Magic 3 Walkthrough Area A4 Might & Magic III / Area A4
In the days when the Gargoyles roamed freely in Thorn Blossom Orchard, the southern region of the Great Isle was connected as is the northern region. But when the Gargoyles were driven out, the warriors of Castle Whiteshield broke the shrine in Arachnoid Cavern to celebrate their victory. A tremendous earthquake shook the southern region and ripped it from the rest of the isle."


1.
Crazed are the dead
2.
On the highest peak of mountain sits a small, simple shack. Enter?
->Resting on a crimson pillow within a case of glass sits a gold card with an engraved pyramid. Break the glass?
->[Golden Pyramid Key Card] (with Might >50)
3.
This weather-beaten hut on the forest's edge seems to be abandoned. Look inside?
->A suffocating mass of webs stretch all throughout the hut. Thousands of tiny. Black dots scurry away in response to your intrusion. Destroy the spider's nest?
->The ghoulish sight of webs mixed with blood and spider parts is gruesome enough to turn a Barbarian's stomach. [25,000 Exp., 50 gems]
4.
Zealot's Bridge
5.
A rope descending into the depths of the well creaks as it sways in the wind. Drink from the well ?
->Your resistance to poison is magically increased! (poison resistance +50)
6.
Poison Point
7.
A rope descending into the depths of the well creaks as it sways in the wind. Drink from the well?
->poison damage (chance to raise endurance by 1, up to 50)
8.
Keep off grass
9.
A dangerous looking shack made from the thick and thorny branches of the surrounding trees. Step inside?
->Heavy branches of thorns fall from the ceiling and rip through the party!
->[Lv3 items x6] (poison damage, HP -100)
10.
A rope descending into the depths of the well creaks as it sways in the wind. Drink from the well?
->to Area E4 (x5,y11)
11.
A dangerous looking shack made from the thick and thorny branches of the surrounding trees. Step inside?
->The floor of the hut is covered with glowing and undulating Magic Mantis larvae. Destroy the quivering pods?
->A gut wrenching squish escapes the larvae as you stomp them on the floor of the hut. [25,000 Exp.]
12.
A beautiful and spellbinding melody floats from inside the hut. Enter?
->Athea, Nymph of the Great Sea. Gossamer hair gently flowing in the salty breeze, Athea sits in the opalescent cup of a large shell, singing her siren's song. Shying away at your approach, she pours over the edge of the shell and disappears into the blue depths of the Great Sea.
->all male members 'IN LOVE'
->(with Sea Shell of Serenity) Like a timid fawn, she accepts the gift of the shell and continues her mysterious song. [250,000 Exp., 250,000 gold]

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