Might Magic 3 Walkthrough Area A2 Might & Magic III / Area A2
Many huts are scattered through Orc Meadow and Woodland Grove. One in particular houses a bodiless voice with much treasure to sell. Another holds inside its walls a shrine, sacred only to the Orcs. In the southwest corner of Orc Meadow is one of the five ancient pyramids, where can be found the answers to many mysteries.


1.
The banner of the White Wings waves in the wind high above the gates of Castle Whiteshield. Enter?
->to Castle Whiteshield
2.
A fair sized hut made of twigs, branches, and dried mud. Search inside?
->A glowing crystal ball hovers in the center of the hut. Touch the ball?
->A magical feeling overcomes you! (Spell points +100)
3.
You catch a glimpse of something hidden in the leaves of the trees. Search?
->[Lv1 item x1]
4.
A fair sized hut made of twigs, branches, and dried mud. Search inside?
->You've stumbled upon an Orc outpost. There are maps and plans written in indecipherable scratches on dried hides. Destroying everything?
->Splinters and wood chips fly as you hack the hut and its contents to oblivion. The Orcs will be forced to leave the area when they find their outpost destroyed, and order will once again return to the surrounding valley. [10,000 Exp., 10,000 gold and Lv1 items x5]
5.
A fair sized hut made of twigs, branches, and dried mud. Search inside?
->The hut collapses around you!
6.
A fair sized hut made of twigs, branches, and dried mud. Search inside?
->The floor of the hut is littered with bones and filthy stoneware, and the benches look to be set up as makeshift bunks. In one corner is a set of dented, Goblin armor. Set the hut aflame?
->Ashes and glowing embers rise into the air, floating on waves of heat radiating from the burning hut. [5,000 Exp., 5,000 gold and Lv1 items x5]
7.
A fair sized hut made of twigs, branches, and dried mud. Search inside?
->Simple implements of peasantry are the hut's only occupants.
8.
A fair sized hut made of twigs, branches, and dried mud. Search inside?
->Crude artifacts of worship and sacrifice litter the foul smelling hut. Unmistakable carvings and ikons depict scenes of Orcish ceremony. Destroy the shrine?
->[500 gems]
9.
A fair sized hut made of twigs, branches, and dried mud. Search inside?
->A thousand sparrows flitting on their perches around you speak through the fluttering of their wings. "Icarus, the last Unicorn, lies entombed, but it is long before what should be the end of his years. Only when the Golden Alicorn is returned to this shrine will he be released from his premature darkness. Will you search for the missing relic?"
->"The Alicorn is hidden somewhere in the swamplands. Return it to this shrine to free Icarus."
->(return Alicorn) Blinding light floods the hut and then vanishes as suddenly as it came. Looking out the door you see a beautiful white, horned steed rear before disappearing into the meadow, followed by chirping swallows. The sparrows sing: "You have returned the relic to its rightful seat. The unicorn may once again safely run and play through the meadow of its birth. [2 million Exp.]
10.
An ancient pyramid of roughly hewn stone. Enter?
->to Forward Storage Sector (with Golden Pyramid Key Card)
11.
Behind the town gate lies the port city, Baywatch. Enter?
->to city Baywatch
12.
A fair sized hut made of twigs, branches, and dried mud. Search inside?
->A whispering, disembodied voice glides around the hut. "Leave 10,000 gold, mates, and ye may take me treasure of goods." Leave the gold?
->[Lv2 items x5]
13.
You catch a glimpse of something hidden in the leaves of the trees. Search?
->[Lv2 item x1]

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