Might Magic 3 Walkthrough Area A1 Might & Magic III / Area A1
An army of Orcs have set up an outpost somewhere in the Hidden Valley, but their threat is not strong enough to scare away the Zingaro Travellers that have let their wagons rest in this area. But the Orcs and Goblins that infest the area can prove very hazardous to passers-through.


1.
Through the gateway lies the town of Fountain Head. Enter?
->to city Fountain Head
2.
A rain streaked, pilgrim's wagon barely stands on its four wheels. Search inside?
->"Friends, allow me to share with ya' me special creation. 'Tis a magical elixir that is guaranteed to give ya' strength for the battle. I ask a mere 100 gold for a bottle o'me liquid strength. Would ya' be interested in buyin' ?"
->buy a Might Potion
3.
A rain streaked, pilgrim's wagon barely stands on its four wheels. Search inside?
->Sophena the Seeress. "I am Sophena, pupil of the Mystic Eye. For 10 gold I will consult the all-seeing Eye and tell of your fortune and future." Pay?
->obtain a short description to ten classes.
->(leaving) To aid in your journeys, Sophena the Seeress grants you Wizard Eye for the remainder of the day.
4.
Horrid carvings in the wooden floor mark the entrance to a dark temple. Enter?
->to Ancient Temple of Moo
5.
A rain streaked, pilgrim's wagon barely stands on its four wheels. Search inside?
->The floor of the wagon is littered with bones and filthy stoneware, and the benches look to be set up as makeshift bunks. In one corner is a set of dented Goblin's armor. Set the wagon aflame?
->Ashes and glowing embers rise into the air, floating on the waves of heat radiating from the burning wagon. [2,500 Exp., 2,000 gold, Lv1 items x5]
6.
Green moss clings to the small stone wall. Drink from the well?
->Your defensive skill has been magically augmented! (AC +20)
7.
A rain streaked, pilgrim's wagon barely stands on its four wheels. Search inside?
->You've stumbled upon an Orc outpost. There are maps and plans written in indecipherable scratches on dried hides. Destroy everything?
->Splinters and wood chips fly as you hack the wagon and its contents to oblivion. The Orcs will be forced to leave the area when they find their outpost destroyed, and order will once again return to the Midden Valley. [5,000 Exp., 5,000 gold, Lv1 items x5]
8.
There is a small bulge in the ground, like something buried under your feet. Dig?
->[5000 gold]
9.
There is a small bulge in the ground, like something buried under your feet. Dig?
->[10000 gold, Lv1 items x5]
10.
There is a small bulge in the ground, like something buried under your feet. Dig?
->[2500 gold, 100 gems]
11.
There is a small bulge in the ground, like something buried under your feet. Dig?
->[3000 gold, Lv1 items x5]
12.
There is a small bulge in the ground, like something buried under your feet. Dig?
->The party found an Identify Monster scroll do you wish to read it? (Sorcerer spell)
13.
A rain streaked, pilgrim's wagon barely stands on its four wheels. Search inside?
->A gleaming, magical scale. A golden scale sits on a bench. Next to it is a scroll that reads, "Place 5,000 GP in the cups of this scale to become a master merchant." Place the gold?
->learn Merchant skill
14.
Green moss clings to the small stone wall. Drink from the well?
->Your radiance has been magically enhanced! (Personality +20)
15.
There is a small bulge in the ground, like something buried under your feet. Dig?
->The party found a Wizard Eye scroll do you wish to read it? (Sorcerer spell)
16.
Green moss clings to the small stone wall. Drink from the well?
->Your mind has been magically expanded! (Intellect +20)
17.
Green moss clings to the small stone wall. Drink from the well?
->Your skin has been magically toughened! (HP +50)

沒有留言:

張貼留言