1. | ->to Sea of Sorrows |
2. | Hall of the Dead |
3. | Wwwwhere isss mmmy bmocyenobbbb? IIII Wwwwant mmmmy bmocyenobbb! The apparition was as ugly a ghoulish hag as the gods could have possibly contrived to invent, and you wonder what torturous grotesqueness might have inspired them. Tragic enough to go through life with such a hideous countenance, but to suffer so through death as well seems to exceed the bounds of cruelty and dementation. Not to mention the fact that you couldn't understand what she was saying. Something like 'Mossy-Knob?'. What is the world is a 'Mossy-Knob?!?' |
4. | Suddenly you become racked with pain, as if a diabolical beast were tearing through your body. (members damaged and paralyzed) |
5. | Inside the sepulture rest the decayed and disintegrated bones of an unrecognizable corpse. |
6. | ->push button to remove wall |
7. | ->pull level here to lift the gate at point '2' |
8. | From out of nowhere a blinding ball of flame envelops the party. (members damaged) |
9. | I am evilspeak! You quickly turn to see who among you spoke, but everyone appears equally puzzled by the mysterious haunting voice. That such things are here is not a good sign. (members damaged and frightened) |
10. | Inside the sepulture rest the withered remains of a Gorn nobleman, identifiable from the short tusks which are protruding at bizarre angles from out of his macerated mouth. ->search, get [KEY OF GORRORS] |
11. | I am evilspeak! (members damaged and cursed) |
12. | Inside the sepulture rest the withered remains of a Gorn nobleman, identifiable from the short tusks which are protruding at bizarre angles from out of his macerated mouth. ->search, Ghost of Gorn appeared (win) get [KEY OF CRYPTS] or [KEY OF TOMBS] or [KEY OF GORRORS] |
13. | ->encounter Emerald Dragon |
14. | A shimmering light bleeds from the atmosphere surrounding you, bathing you within a soft crimson light. (members silenced) |
15. | Inside the sepulture rest the withered remains of a Gorn nobleman, identifiable from the short tusks which are protruding at bizarre angles from out of his macerated mouth. ->search but get nothing |
16. | I am evilspeak! (members damaged and veggified) |
17. | ->pull level here to lift the gate at point '9' |
18. | A shimmering light bleeds from the atmosphere surrounding you, bathing you within a soft crimson light. (members blinded) |
19. | ->poisoned fountain |
20. | I am evilspeak! (members damage and stoned) |
21. | Inside the sepulture rests the figure of an enshrouded mummy. A dark aura seems to be surrounding the wrapped body, and it possesses a sinister poise. ->choose to unwrap the sinister mummy In spite of the evil omens which accompany the corpse, you begin unwrapping the bandages. The body is dry and brittle, and you can feel it crumbling under the wrappings as you attempt to unravel it. Whilst unwinding the head it crumples, spilling out, and a plop of teeth, eyes and bone dust splash to the floor. Clutched in one of the decimated hands, however, you feel an object hard and strong. Metal. Gold to be exact, as you extract a shining ankh from the pulverized mitt. ->get [Ankh of Death] (after few steps) Everyone starts feeling kind of dizzy. And sick. The poison was very slow to take effect. But you recognize the symptoms all to well. (members damaged and poisoned) |
22. | ->fountain recover life but lose mana |
23. | Cast upon the framework of the gate, a serpentine dragon of black iron weaves up and through the lattice, its head perched out from the top of the gate in a ferocious snarling display of teeth and tongue. ->use [KEY OF THE DRAGON] |
24. | ->fountain recover stamina only |
25. | A shimmering light bleeds from the atmosphere surrounding you, bathing you within a soft crimson light. (members nauseoused) |
26. | Inside the sepulcher rests the withered corpse of a royal Gorn. A Queen you'd guess, judging from the shape of her form and the illustrious brocade of her burial raiments. Looking at her mummified face, however, you begin to wretch and soon turn away. She's ugly, even for a Gorn. By the gods, she's ugly even for a dead Gorn. In fact, she's so ugly that pretty soon you have to start laughing to keep from throwing up. ->use [BONE COMBS & BRUSHES] Taking out the combs and brushes that you removed from the Castle of the Gorn King, you place them into the shriveled hands of the mummified queen-thing. Then, something strange occurs. The shape of the mummy begins to alter, her face begins to change. And before your eyes she is transformed. Her face smooths, and the warts and blemishes fade. Revealing the beautiful visage akin to that a goddess. She is still quite dead. And she is still a mummy. But whatever kind of curse she was under, the spell has been broken. A gentle smile now gracing her lips, you silently whisper to no one: Rest in peace, old girl, rest in peace. |
27. | Inside the sepulture rest the withered remains of a Gorn nobleman, identifiable from the short tusks which are protruding at bizarre angles from out of his macerated mouth. ->search, encounter Ungorn Daimyo & Skeleton Lords (win) get Key of Gorrors, Hi-Kane-Do(U)&(L), Kabuto, Bushido Blade, Wakizashi+1 |
28. | ->unlock with [KEY OF TOMBS] |
29. | ->encounter black dragon *DOOM* |
30. | ->unlock with [KEY OF CRYPTS] |
31. | Inside the sepulture rests a small golden urn, empty. ->use [JONGA POWDER] You sprinkle the magic Jonga powder into the golden urn, and watch as a trace whiff of smoke soon arises. |
32. | ->to Chamber of Gorrors |
c1 | Key of Crypts, Key of Tombs, Key of Gorrors, Cat'o Nine Tail, Mitre De Sanct, Book of Banishing, Mana Stone, Amulet of Rainbow, Vulcan Hammer, Amulet of Asphyxiate, Book of Unhexing |
c2 | Amulet, Ankh, Ring, Staff, Key of Gorrors |
c3 | Amulet, Ankh, Ring, Staff, Key of Gorrors |
c4 | Amulet, Ankh, Ring, Staff, Key of Gorrors |
c5 | Amulet, Ankh, Ring, Staff, Key of Gorrors |
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