Might Magic 3 Walkthrough Cathedral of Carnage Might & Magic III / Cathedral of Carnage
The Cathedral of Carnage is the center of the Moo Cult. Cruel and witless best describes the followers of Moo, for they attempt without rest to tap into the power of the Ultimate Power Orbs. It is the goal of the Priests to use the power of the orbs to control the minds of the people of Terra and turn them all into their drones. Though they have made no gains toward their goal, the Priests continue to perform cruel experiments.


1.
Ahead of you is a gateway to the outdoors. Leave this corrupt cathedral?
2.
Few who enter this Cathedral of Carnage exit to tell their tale.
3.
Lurid flames dance in the center of the gem. Step closer?
->The party found a Paralyze scroll do you wish to read it? (Cleric spell)
4.
A halo of light hangs around the altar. Step closer?
->The party found a Town Portal scroll do you wish to read it? (Cleric spell)
5.
Lurid flames dance in the center of the gem. Step closer?
->The party found a Stone to Flesh scroll do you wish to read it? (Cleric spell)
6.
A halo of light hangs around the altar. Step closer?
->The party found a Raise Dead scroll do you wish to read it? (Cleric spell)
7.
Lurid flames dance in the center of the gem. Step closer?
->The party found an Acid Spray scroll do you wish to read it? (Cleric spell)
8.
Lurid flames dance in the center of the gem. Step closer?
->The party found a Cold Ray scroll do you wish to read it? (Cleric spell)
9.
Lurid flames dance in the center of the gem. Step closer?
->The party found an Immobilize scroll do you wish to read it? (Cleric spell)
10.
A halo of light hangs around the altar. Step closer?
->The party found a Blessed scroll do you wish to read it? (Cleric spell)
11.
Only disciples of the Mighty Moose shall walk through these halls in peace. All others will be made sacrifice.
->all members cursed
12.
A King's Ultimate Power Orb sits cradled in its altar stand, but it is surrounded by an impenetrable wall of force.
->after the Lock, Key, Cup riddles and answer JVC password, you can take the Orbs
13.
Set the Lock, solve the Key, drink the cup, and I'll hear your plea.
->What is the field deactivation code? (after the Lock, Key, Cup riddles)
->answer JVC, "Your code is recognized. The King's Ultimate Power Orbs have been released from their stasis."
14.
The Key
15.
The altar of Positro faces north. Do you wish to turn it to face east?
->set to South
16.
The altar of Penetro faces north. Do you wish to turn it to face east?
->set to East
17.
The altar of Dynatro faces north. Do you wish to turn it to face east?
->set to North
18.
The altar of Barytro faces north. Do you wish to turn it to face east?
->set to West
19.
The altar of Proto faces north. Do you wish to turn it to face east?
->set to North
20.
The Lock
21.
Crystalline chips litter the ground around the altar. Step closer?
->The letter "S" is inscribed in the gem.
22.
Crystalline chips litter the ground around the altar. Step closer?
->The letter "E" is inscribed in the gem.
23.
Crystalline chips litter the ground around the altar. Step closer?
->The letter "O" is inscribed in the gem.
24.
Crystalline chips litter the ground around the altar. Step closer?
->The letter "M" is inscribed in the gem.
25.
Crystalline chips litter the ground around the altar. Step closer?
->The letter "W" is inscribed in the gem.
26.
Crystalline chips litter the ground around the altar. Step closer?
->The letter "D" is inscribed in the gem.
27.
If you use the key, what would the Mighty Moose be?
->answer WEEDS, "Correct! Receive your bounty."
->[1,000,000 gold and 10,000 gems, Hologram Sequencing Card 004]
28.
A halo of light hangs around the altar. Step closer?
->The party found a Resurrect scroll do you wish to read it? (Cleric spell)
29.
Lurid flames dance in the center of the gem. Step closer?
->The party found a Holy Word scroll do you wish to read it? (Cleric spell)
30.
The Cup
31.
Blood-red liquid overflows the crystal chalice. Drink the Moose Juice?
->one member dead (drink all two cups to solve the riddle)
32.
Blood-red liquid overflows the crystal chalice. Drink the Moose Juice?
->one member stoned (drink all two cups to solve the riddle)
33.
Blood-red liquid overflows the crystal chalice. Drink the Moose Juice?
->one member eradicated (drink all two cups to solve the riddle)
34.
The Master of Moo shall destroy all who challenge him.
35.
A halo of light hangs around the altar. Step closer?
->The party found a Mass Distortion scroll do you wish to read it? (Cleric spell)
36.
Blood-red liquid overflows the crystal chalice. Drink the Moose Juice?
->You become a more advanced adventurer! (Lv +5)
37.
The crystal chalice is filled with Might Moose Juice. Drink?
->You become a more advanced adventurer! (Lv +5)
38.
A halo of light hangs around the altar. Step closer?
->The party found a Moon Ray scroll do you wish to read it? (Cleric spell)

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