BardsTale II Thessalonica Bard's Tale II - Thessalonica / Maze of Dread
City - Thessalonica



! A voice says: "Where steel is bright and blood runs red walk down the stairs to the Maze of ..." ->answer [DREAD]

Maze of Dread


B1F

*(x,y); x for horizontal and y for vertical, *teleporter: A+ -> A-, B+ -> B- and so on.
(0,4) The dank corridors of this sinister maze have been tunneled from raw earth and lined with crumbling flagstones. It doesn't look like a safe place.
(6,21) On the wall is written: Twas blue, the one that never knew.
(10,15) On the wall is written: Yes brown, as was the mighty crown.
(12,1) On the wall is written: Not white, while you can stand and fight.
(15,5) On the wall is written: As yellow as the great one's below.
(16,8) On the wall is written: Try green, the one who lies unseen.
(18,7) On the wall is written: As black as coalfoot's longest track.
(21,1) You stand in a 10'x10' room, with three buttons on the wall. You can:
Press button 1,
Press button 2,
Press button 3.

Monster Exp. AC HP Damage # of attack Special Drop items
(new ones)
Soul Sucker 5120 -8 298~365 20~80 2 breath, possession  
Kryll Mage 3840 -6 333~360 30~120 1 call Herb
Steel Fist 9216 -7 259~342 12~48 6 critical hit
Flamester 4608 -7 354~410 36~144 1 breath, aging
Slaymaker 4224 -7 331~515 33~132 1 call Slayer
Bog Wraith 4864 -9 172~238 38~152 1 LV drain
Basilisk 5120 -8 213~359 20~80 2 stoned
Titan Mage 4096 -8 361~427 32~128 1 call Storm Giant, hurl hammer
Pickpocket 2048 -8 347~488 16~64 1 item-zot
Milt 4096 -7 66~288 32~128 1 call Salamander
Scar Blader 6144 -5 97~491 16~64 3 x
Dream Mage 4096 -5 306~324 32~128 1 call Red Dragon/Samson
call Master Mage(all illusion)
Vren Dragon 4864 -7 84~538 19~76 2 breath
Doppleganger 4096 -7 264~530 32~128 1 hurl shuriken
Maze Lizard 4864 -7 115~329 19~76 2 poison
Kner Drone 5376 -7 211~428 21~84 2 insanity



B2F

*(x,y); x for horizontal and y for vertical, *teleporter: A+ -> A-, B+ -> B- and so on.
(0,21) The Graphnar Lord is magic-proof.
(3,4) On the wall, written in blood, is: "The Riddler seeks a work, but he'll only understand it backwards."
(9,14) On the wall is written: "The Riddler's clues lie on the entry level."
(10,15) A man appears in a puff of smoke, and speaks to you: "Blue, red, green, brown, black, white, yellow; colors cast in the artist's pot, name the false while canst be caught..." ->answer [DER]
"Correct!" He exclaims, then disappears.
->get [SWORD OF ZAR] (you must defeat 7 statues in Dargoth Tower 2F first!)
(11,14) A whispering voice says, "The Sword of Zar lies below!"
(12,5) Seek the Zen Master, friends!
(12,12) Etched in the wall is this message: "The thirst brings an even score of jaunts."
(14,4) On the wall is etched this message: "Time is short on the Snare... take care!"
(21,1) You stand in a 10'x10' room, with three buttons on the wall. You can:
Press button 1,
Press button 2,
Press button 3.
(21,3) A voice says, "Ask him of OSCON, he who knows many things."

Monster Exp. AC HP Damage # of attack Special Drop items
(new ones)
Imp 4096 -5 307~400 32~128 1 shoot arrow Soul Mace
Protomage 4608 -6 175~466 36~144 1 call Wall
Grin Dragon 5632 -8 505~553 22~88 2 breath, poison
Dreadnought 4864 -9 495~519 38~152 1 insanity
Stone Dragon 4608 -7 692~840 18~72 2 breath, stoned
Bloodthief 4480 -8 111~594 35~140 1 LV drain
Dark Giant 6144 -8 616~814 16~64 3 x
Stone Man 5120 L0 278~308 40~160 1 stoned
Greatful Dead 4096 -6 551~809 32~128 1 critical hit
Mad Cur 7168 -8 349~454 14~56 4 possession
Growler 4608 -6 210~279 18~72 2 insanity
Lich Master 4096 -8 352~628 32~128 1 call Salamander
Living Ender 4736 -9 208~683 37~148 1 possession
Slammer 5120 -8 433~585 20~80 2 aging
Archmonger 4352 -6 107~432 34~136 1 call Herb
call Kringle Brothers
War Wizard 4352 -7 147~458 34~136 1 call Master Mage



B3F

*(x,y); x for horizontal and y for vertical, *teleporter: A+ -> A-, B+ -> B- and so on.
(0,7) A sign proclaims: "CAUTION! Officers allowed to pass here with permits ONLY. (Absolutely NO MAGES allowed ahead!)"
(4,8) You just walked into the meeting room, and before you stands the Lord of the Graphnar mercenaries and his personal guard. "You're not my men." he shouts. "Put them to death!"
(9,1) A sign reads: "Troop Barracks (A) -- Archers"
(10,11) This is the weapons school. Before you is the Arms Master of the Graphnar Fist and 12 of his pupils. "Intruders!" He call out. "Here's your chance, boys... have at'em!"
->encounter Graphnar & Elite Guard
(10,14) A sign reads: "Training center... Weapons and Stealth"
(15,2) A sign reads: "Troop Barracks (B) -- Swordsmen"
(17,8) ->teleported to SNARE #4
(19,1) A sign proclaims: "INTRUDERS -- Know that you trespass on the grounds of the Graphnar Fist. Leave, or die."
(21,1) You stand in a 10'x10' room, with three buttons on the wall. You can:
Press button 1,
Press button 2,
Press button 3.
(21,8) DANGER: Troops beware! Ahead lies the real-time Puzzle-Snare. Proceed at thy own risk.
  SNARE #4
(4,16) step1:
 A voice says: "Greetings again, ye potential corpses.
 Even as you listen to me your time grows short..."

(5,21) step2:
 On the wall here is written: "For every need there is a satiation."

(4,21) step3:
  A voice says: "Keep the faith, kid."

(6,21) step4:
 A man appears before you, saying: "I am the Master Alchemist.
 Take my gift and leave me be." He then disappears. ->get [VIAL]

(7,17) step5:
 A magic mouth on the wall speaks to you saying this:
 "Say to me the value of rote actions:" ->answer unknow rightnow
 "Sorry!" "Get me another!" It screams. ->one vial taken from party

(2,18) step6:
 ->repeat step4~step5 3 times.
 ->party teleported to (2,18)

(2,19) step7:
 A voice says: "Though seeming of little value,
 repetitiveness is definitely Endurable."

(6,19) step8:
 ->repeat step4~step5 again, this time we have the answer.
 ->answer [ENDURABLE] at (7,17),
 "Correct!" it exclaims. ->party teleported to (6,19)

(7,19) step9:
 A voice says: "Once again thou hast defeated my Snare. And yet, you see,
 you're but half way there! Proceed, small ones, and meet my dare..."
 There is a segment to the sceptre here.
 ->get [SEG 4] then party teleported to (10,19)

Monster Exp. AC HP Damage # of attack Special Drop items
(new ones)
Enforcer 5888 L3 295~328 46~184 1 poison Flame Horn #60
Crystal Sword
Speedboots
Drums of Death
Wargloves
Dragonshield #20
Ring of Return
Dragonwand #35
Dmnd Plate
Ring of Power
Zen Arrows #10
Wizhelm #25
Flame Guard 5376 L0 637~349 42~168 1 breath
Ninja 6144 L0 627~980 48~192 1 hurl shuriken
critical hit
Axeman 4608 L0 603~711 36~144 1 throw axe
Orc Warrior 5120 -7 609~801 40~160 1 throw axe, poison
Guardian 5120 L1 737~1137 40~160 1 insanity
Marksman 5120 -9 117~1056 40~160 1 throw blade
Crambo 7168 L0 205~1155 14~56 4 poison
Far Archer 4864 L0 495~1053 38~152 1 shoot arrow
Hunter 4608 -9 259~938 36~144 1 critical hit
Officer 6144 L1 386~928 8~32 6 poison
Guardsman 6144 -8 43~183 16~64 3 x
Champion 8320 L2 114~285 13~52 5 call Herb
Assassin 7168 L0 93~103 14~56 4 critical hit
Samurai 6144 L0 474~649 16~64 3 poison
Archer 4096 -8 463~609 32~128 1 shoot arrow
Arms Master 7168 -9 399~635 8~32 7 critical hit
Pupil 4608 -9 611~687 9~36 4 poison
Graphnar Lord 70656 -- -- -- -- critical hit
Elite Guard -- -- -- -- critical hit

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