BardsTale II GreyCrypt Bard's Tale II - Grey Crypt


B1F

*All spells well be fizzled in this crypt, only SCSI can work.
*(x,y); x for horizontal and y for vertical, *teleporter: A+ -> A-, B+ -> B- and so on.
(1,1) The eerie silence of the Crypt lies all around you. This is a place which drains all magic from the air around you, and all will from your mortal forms.
(1,7) A Sphynx stands before you, and says, "Two answers here I will accept; each is a creature of the Crypt. Name it:"
->answer [WIZE ONE]
"I think I like you." ->stair to B2F appeared at (0,18)
(2,7) There are some bleached bones here.
(2,8) Ask the wise of DESTINY STONE.
(5,18) A voice says, "You sell your steel past dawn and drift, yet secret is the ancient gift to offer up a blessed lift."
(14,15) On the wall is etched: Be not bold -- it's twice foretold!
(15,20) A voice says, "Past days of wisdom's early reign, past years of fire, wrath, and pain, a passage down you've yet to gain."
(20,3) On the wall is scrawled this message: To continue is to cut off all hope of life!
(20,4) A magic mouth on the wall speaks to you saying this: "Hear this, mortals: The sphynx asks a riddle with 2 answers, one which allows release through Death, and one which Wizely brings you closer to the Snare."

Monster Exp. AC HP Damage # of attack Special Drop items
(new ones)
Flame Master 4608         breath Dynamite
Nospen Ring
Brothers Fgn
Lich 4480 L2 545 35~140 1 x
Living Dead 4352 L1 267 34~136 1 possession
Arn Wraith 4608         x 
Werewolf 4736 L4 656 37~148 1 x
Death Giant 4608 L4 941 12~48 3 x
Death Sword 3072 L3 201 6~24 4 x
Man-Masher 4608 L2 525 18~72 2 x
Troll 4480         x
Gore Ghost 4608 L4 353 36~144 1 aging
Vampire 4224 L4 556 33~132 1 x
Maul Ghoul 4096 L3 468 8~32 4 x
Corpse 4224 L0 639 33~132 1 x
Rack Golem 4864 L4 830 38~152 1 x
Ghast 4352         x
Wize One 4480 L3 776 35~140 1 item-zot



B2F

*(x,y); x for horizontal and y for vertical, *teleporter: A+ -> A-, B+ -> B- and so on.
(0,6) ->teleported to SNARE #6
(1,5) ->encounter Vampire Dragon
(2,3) A sign reads: The Tomb of the Vampire Dragon -- Adventurers Beware!!!
(2,10) A voice says, "A central annoyance is fixable."
(9,5) On the wall is a message, written in blood: Wherein widsom lies, as the clock ticks, doorways to success can be uncovered.
(10,20) Soon... the Zen Master!
(14,14) A voice whispers, "Past the Tomb lies the true snare."
(18,21) On the wall is etched: Be not bereft... first try lower left!
(21,10) On the wall is written this message: The Snare is a calculated sequence; learn it quickly, or perish!
  SNARE #6
(11,8) step1:
 A voice says: "Prepare for your death, oh mortal fools. The sixth Snare
 will beat you, and few are those who have ever solved its twisted pattern..."

go point 2 (11,4):
 A mage in a blue robe appears and says, "A sequence lost must now
 be found -- with that, I think I'll see you 'round!"

go point 3 (21,4):
 A mage in a grey robe appears and says, " The game you thrice
 must then commit, and now I'll see you in a bit!"

go point 4 (14,2):
 A magic mouth on the wall speaks to you saying this:
 "Yes, I think you've got it..."

go point 2 (11,4) again.

go point 5 (14,6):
 A magic mouth on the wall speaks to you saying this:
 "Yes, I think you've got it..."

go point 3 (21,4) again.

go point 6 (18,2):
 A magic mouth on the wall speaks to you saying this:
 "Yes, I think you've got it..."

go point 2 (11,4) again.

go point 7 (18,6):
 A magic mouth on the wall speaks to you saying this:
 "Yes, I think you've got it..."

repeat the sequence, go point 3, 4, 2, 5, 3, 6, 2, 7 two more time.
after finish all sequences, you solve this Snare.

A voice says, "Your skill is surprising, if not incredible,
and yet the greatest Snare lies ahead, and after that me..."
There is a segment to the spectre here.
->get [SEG 6] (cast HEAL)
->teleported to B1F (0,1)

**NOTICE**
If you already bring a SEG 6 in your party,
you can't get another one even you finish all sequences.

Monster Exp. AC HP Damage # of attack Special Drop items
(new ones)
Dust Samurai 8192 L4 2213 63~252 1 shuriken, poison  
Denizen 8064          
Slayer Lord 9216 L5 3300 12~48 1 stoned
Abyssian 8832 L3 2367 69~276 1 breath
Force Ghost 8320 L5 901 65~260 1 item-zot
Cloud Wraith 8064 L3 651 63~252 1 possession
Vampire Lord 8704 L5 3462 17~68 4 LV drain
Raver 8448 L5 179 66~264 1 x
Grey Lurker 7936 L3 1196 62~248 1 x
Poltergeist 8192 L5 2752 64~256 1 aging
Troll Master 8192 L4 1873 64~256 1 stoned
Grey Acolyte 16384 L4 2127 64~256 2 x
Death Drek 3072 L6 140 24~96 1 x
Flame Scion 8704         breath,
Zone Golem 8576 L5 1546 67~268 1 x
Dust Soldier 8064 L3 2144 63-252 1 insanity
Vampire Dragon 9728 -- -- -- -- breath

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