B1F |
*All spells well be fizzled in this crypt, only SCSI can work.
*(x,y); x for horizontal and y for vertical, *teleporter: A+ -> A-, B+ -> B- and so on.
(1,1) | The eerie silence of the Crypt lies all around you. This is a place which drains all magic from the air around you, and all will from your mortal forms. |
(1,7) | A Sphynx stands before you, and says, "Two answers here I will accept; each is a creature of the Crypt. Name it:" ->answer [WIZE ONE] "I think I like you." ->stair to B2F appeared at (0,18) |
(2,7) | There are some bleached bones here. |
(2,8) | Ask the wise of DESTINY STONE. |
(5,18) | A voice says, "You sell your steel past dawn and drift, yet secret is the ancient gift to offer up a blessed lift." |
(14,15) | On the wall is etched: Be not bold -- it's twice foretold! |
(15,20) | A voice says, "Past days of wisdom's early reign, past years of fire, wrath, and pain, a passage down you've yet to gain." |
(20,3) | On the wall is scrawled this message: To continue is to cut off all hope of life! |
(20,4) | A magic mouth on the wall speaks to you saying this: "Hear this, mortals: The sphynx asks a riddle with 2 answers, one which allows release through Death, and one which Wizely brings you closer to the Snare." |
Monster | Exp. | AC | HP | Damage | # of attack | Special | Drop items (new ones) |
Flame Master | 4608 | breath | Dynamite Nospen Ring Brothers Fgn |
||||
Lich | 4480 | L2 | 545 | 35~140 | 1 | x | |
Living Dead | 4352 | L1 | 267 | 34~136 | 1 | possession | |
Arn Wraith | 4608 | x | |||||
Werewolf | 4736 | L4 | 656 | 37~148 | 1 | x | |
Death Giant | 4608 | L4 | 941 | 12~48 | 3 | x | |
Death Sword | 3072 | L3 | 201 | 6~24 | 4 | x | |
Man-Masher | 4608 | L2 | 525 | 18~72 | 2 | x | |
Troll | 4480 | x | |||||
Gore Ghost | 4608 | L4 | 353 | 36~144 | 1 | aging | |
Vampire | 4224 | L4 | 556 | 33~132 | 1 | x | |
Maul Ghoul | 4096 | L3 | 468 | 8~32 | 4 | x | |
Corpse | 4224 | L0 | 639 | 33~132 | 1 | x | |
Rack Golem | 4864 | L4 | 830 | 38~152 | 1 | x | |
Ghast | 4352 | x | |||||
Wize One | 4480 | L3 | 776 | 35~140 | 1 | item-zot |
B2F |
*(x,y); x for horizontal and y for vertical, *teleporter: A+ -> A-, B+ -> B- and so on.
(0,6) | ->teleported to SNARE #6 |
(1,5) | ->encounter Vampire Dragon |
(2,3) | A sign reads: The Tomb of the Vampire Dragon -- Adventurers Beware!!! |
(2,10) | A voice says, "A central annoyance is fixable." |
(9,5) | On the wall is a message, written in blood: Wherein widsom lies, as the clock ticks, doorways to success can be uncovered. |
(10,20) | Soon... the Zen Master! |
(14,14) | A voice whispers, "Past the Tomb lies the true snare." |
(18,21) | On the wall is etched: Be not bereft... first try lower left! |
(21,10) | On the wall is written this message: The Snare is a calculated sequence; learn it quickly, or perish! |
SNARE #6 (11,8) step1: A voice says: "Prepare for your death, oh mortal fools. The sixth Snare will beat you, and few are those who have ever solved its twisted pattern..." go point 2 (11,4): A mage in a blue robe appears and says, "A sequence lost must now be found -- with that, I think I'll see you 'round!" go point 3 (21,4): A mage in a grey robe appears and says, " The game you thrice must then commit, and now I'll see you in a bit!" go point 4 (14,2): A magic mouth on the wall speaks to you saying this: "Yes, I think you've got it..." go point 2 (11,4) again. go point 5 (14,6): A magic mouth on the wall speaks to you saying this: "Yes, I think you've got it..." go point 3 (21,4) again. go point 6 (18,2): A magic mouth on the wall speaks to you saying this: "Yes, I think you've got it..." go point 2 (11,4) again. go point 7 (18,6): A magic mouth on the wall speaks to you saying this: "Yes, I think you've got it..." repeat the sequence, go point 3, 4, 2, 5, 3, 6, 2, 7 two more time. after finish all sequences, you solve this Snare. A voice says, "Your skill is surprising, if not incredible, and yet the greatest Snare lies ahead, and after that me..." There is a segment to the spectre here. ->get [SEG 6] (cast HEAL) ->teleported to B1F (0,1) **NOTICE** If you already bring a SEG 6 in your party, you can't get another one even you finish all sequences. |
Monster | Exp. | AC | HP | Damage | # of attack | Special | Drop items (new ones) |
Dust Samurai | 8192 | L4 | 2213 | 63~252 | 1 | shuriken, poison | |
Denizen | 8064 | ||||||
Slayer Lord | 9216 | L5 | 3300 | 12~48 | 1 | stoned | |
Abyssian | 8832 | L3 | 2367 | 69~276 | 1 | breath | |
Force Ghost | 8320 | L5 | 901 | 65~260 | 1 | item-zot | |
Cloud Wraith | 8064 | L3 | 651 | 63~252 | 1 | possession | |
Vampire Lord | 8704 | L5 | 3462 | 17~68 | 4 | LV drain | |
Raver | 8448 | L5 | 179 | 66~264 | 1 | x | |
Grey Lurker | 7936 | L3 | 1196 | 62~248 | 1 | x | |
Poltergeist | 8192 | L5 | 2752 | 64~256 | 1 | aging | |
Troll Master | 8192 | L4 | 1873 | 64~256 | 1 | stoned | |
Grey Acolyte | 16384 | L4 | 2127 | 64~256 | 2 | x | |
Death Drek | 3072 | L6 | 140 | 24~96 | 1 | x | |
Flame Scion | 8704 | breath, | |||||
Zone Golem | 8576 | L5 | 1546 | 67~268 | 1 | x | |
Dust Soldier | 8064 | L3 | 2144 | 63-252 | 1 | insanity | |
Vampire Dragon | 9728 | -- | -- | -- | -- | breath |
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