BardsTale II Tangramayne Bard's Tale II - Tangramayne / Dark Domain
City - Tangramayne



! Dark Domain entrance:
"Welcome, adventurers." The Magician to the King stands before you. "I have a noble quest for you, if you'd hear the tale."

->listen to him
"The story is a tragic one. The daughter of Endor the Mighty, King of all the land, has been kidnapped by the Dark Lord, whose domain lies just under this chamber. I would rescue her myself, but the Dark Lord has laid a mighty spell upon his domain and I am barred from ever entering. You, however, can make it in. Take care, and be sure to map every inch of the Dark One's domain. I'll be waiting here for you to return."

->rescue princess
"Thou hast finished the quest! Well done, oh faithful adventurers." The magician waves his hand over your group... and you feel much more experienced!
->non caster exp=200,000 if exp <200,000, caster exp=230,000 if exp<230,000

Dark Domain


B1F

*(x,y); x for horizontal and y for vertical
(0,2) Magic mouth: Turn back adventurers -- You are not the first and you won't be the last to attempt to save the Princess!
(0,12) The door here looks as if something was trying to get out.
(7,11) In the room beyond the dark, lies the bite behind the dark. To avoid a gruesome fate, line your arrow true and straight.
(9,8) The blood-stained wall shows that many battles have been fought here.
(12,21) An old man appears and speak to you saying: "Below you now, thrice count the floors, play the last for the double doors." he then vanishes.
(20,14) In areas unpassable, seek entrance by Phase Door to learn the secret of double doors...
(21,0) Beware the creature that lies in the middle of darkness...
(21,3) There are some scribbling on the wall " The Princess lives...".
m1: encounter Guardian x1

Monster Exp. AC HP Damage # of attack Special Drop items
(new ones)
Archer 128 5 16~18 1~4 1 shoot Mthr Sword
Spear
Helm
Barbarian 256 5 6~17 2~8 1 throw spear
Berserker 256 7 6~19 2~8 1 x
Black Priest 128 8 16 1~4 1 x
Brute 256 5 8~9 2~8 1 x
Conjurer 128 9 3~4 1~4 1 x
Death Reaper 128 5 4~11 1~4 1 x
Giant 256 5 7~19 2~8 1 x
Goblin 128 9 4~5 1~4 1 x
Kobold 128 10 3~4 1~4 1 x
Ogre 128 6 5~10 1~4 1 x
Skeleton 128 8 2~4 1~4 1 x
Skull Warden 128 4 3~11 1~4 1 x
Swordsman 128 6 4~10 1~4 1 x
Warlock 128 10 11~12 1~4 1 x
Warrior 128 7 3~5 1~4 1 x
Guardian 1024 -6 23~38 4~16 2 aging



B2F

*(x,y); x for horizontal and y for vertical
(0,4) A strange message is written on the wall "SAMEN NGHOINT".
(0,13) A voice wispers, "Ask the bearded one of THE TOMBS".
(3,21) Scrawled on the wall is a message "Mangar was here...".
(8,8) One level down, map wall and door, look toward the corners and read the four...
(12,5) A large winged creature offers to join up with you.
->Winged Creature, AC: -5, HP: 50-85, NEEDED for quest!
(21,4) A sign on the wall says "Monster Reformatory".
m1: encounter Medusa x1

Monster Exp. AC HP Damage # of attack Special Drop items
(new ones)
Bugger 768 5 10~14 1~4 6 x Mthr Shield
Molten Fgn.
Mthr Plate
Giant Fgn.
Mthr Helm
Lightwand #80
Mthr Axe
Cold Horn
Mthr Gloves
Shuriken
Mthr Chain
Spell Spear
Bracers [6]
Mthr Dagger
Bardsword
Mthr Scale
Cave Giant 512 -1 12~15 4~16 1 x
Conjurer 384 0 23~29 3~12 1 party attack
Cranbo 512 0 6~31 4~16 1 x
Devil Dog 384 2 10~22 3~12 1 x
Dren 128 3 24~25 1~4 1 call Wolf, party attack
Gnoll 384 4 9~13 3~12 1 x
Guard 384 1 8~20 3~12 1 x
Leaper 1152 5 6~12 3~12 3 x
Man Masher 768 -1 11~20 6~24 1 x
Mongrel 256 -1 4 2~8 1 x
Screamer 384 3 14~15 3~12 1 x
Slimer 256 2 15~16 2~8 1 x
Wolf Priest 768 0 18~19 3~12 2 x
Wolfman 512 1 11~12 4~16 1 x
Zombie 384 3 6~11 3~12 1 aging
Medusa 1024 -6 29~43 4~16 2 stone



B3F

*(x,y); x for horizontal and y for vertical. *teleporter: A+ -> A-
(0,15) A sign says: "Stairs straight ahead".
(1,18) A magic mouth on the wall speaks to you saying this: "Speak the word to pass by"
->answer [PASS]
(14,3) A magic mouth on the wall speaks to you saying this: "Look at the spells of sorcerous kind, who is the master of mind?"
->answer [MANGAR] , door at (1,19) opened
(16,10) Seek the four cornered letters.
(16,17) A voice proclaims "The Winged one can traverse the gap".
(21,3) A corpse is here with a tombstone marked: Hotwind.
(21,6) The answer to the double doors lies hidden above.

Monster Exp. AC HP Damage # of attack Special Drop items
(new ones)
Astral Guard 1792 -2 37~44 7~28 2 x  
Blood Sucker 1536 -4 3~31 6~24 2 poison
Cannibal 768 -1 36~39 6~24 1 throw spear
Corpse 768 -2 24~27 6~24 1 insanity
Flesh Eater 1280 1 29~35 5~20 2 insanity
Groper 768 -5 13~35 6~24 1 poison
Head Banger 1152 3 21~24 3~12 3 x
Hound Spirit 2048 -4 32~37 8~32 2 x
Ichor Fiend 1536 -2 37 6~24 2 party attack
Mind Mimic 640 1 25 5~20 1 poison
Phaz Monster 1024 3 32~37 8~32 1 x
Pyro 512 0 9~16 2~8 2 party attack
Skeleman 2048 -3 4~33 8~32 2 x
Spectre 768 -2 35~36 6~24 1 aging
Summoner 768 -5 29 3~12 2 call Wolf/Ogre
Troll 1152 -6 29~32 9~36 1 x



B4F

*(x,y); x for horizontal and y for vertical, *teleporter: A+ -> A-, B+ -> B- and so on.
(9,8) A deep chasm can be seen to the north.
(9,10)
(9,13)
The Winged Creature carries you over the chasm which lies before you.
->Winged Creature must be in your party.
(9,19)
(10,19)
Two hugh double doors block your path to the north.
->play the 7th song of Bard
(10,21) You've entered the throne room of the Dark Lord. He doesn't sound pleased to see you. "Destroy these scum!" He screams. His friends advance on you hungrily.
->encounter The Dark Lord x1, Daemon x3
(11,21) There is a princess here. She really wants to be rescued.
->ask Princess to join your party.

Monster Exp. AC HP Damage # of attack Special Drop items
(new ones)
Sloggoth 3456 -7 20~35 9~36 3 stone, call Wall, party attack Elf Cloak
Kael's Axe
Shielf Staff
Dark Vampire 768 -2 17~37 6~24 1 poison, call Wall
Devourer 2560 -7 21~47 10~40 2 insanity
Lich 768 10 11 6~24 1 possession, call Red Dragon/Ogre
Hawkin 1280 -7 12~19 5~20 2 party attack
Fire Guard 1024 -7 45~48 8~32 1 party attack
Diamond Dog 2688 -5 33~43 7~28 3 x
Black Giant 4224 -5 25~43 11~44 3 x
Nite Dweller 2816 -8 43 11~44 2 possession
Stalker 2816 -9 29~48 11~44 2 point phaze
Stone Elemental 3584 L1 21~32 14~56 2 x
Soron 1024 -7 39 8~32 1 call Red Dragon(illusion)
call Wall(physical)
Ninja 3072 -5 34~48 8~32 3 shoot
Gozman 4608 0 9 4~16 9 poison
Shadow Lord 2560 -9 27 10~40 2 party attack
Fire Master 1536 -8 31~64 6~24 2 party attack
The Dark Lord 4864 L3 66 19~76 2 critical hit, call Master Mage
Daemon 3840 L2 38 15-60 2 breath

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