Town Caverns - #1 Middlegate Cavern / #2 Atlantium Cavern / #3 Tundara Cavern / #4 Vulcania Cavern / #5 Sandsobar Cavern
1. | Stairs lead up to Middlegate. Ascend (y/n)? |
2. | DANGER! BEWARE! |
3. | The moon phase of Cron lasts sixty days. |
4. | Green Interleave, One letter after another 2-1-3-4. |
5. | Kobold HQ, Keep OUT! |
6. | Empty manacles hang from the wall in this torture chamber. Drog and Sir Hyron thank you and flee. |
7. | Lloyd, of Lloyd's Beacon fame, was last seen in Corak's Cave at [7,11] |
8. | Goblin Lair |
9. | You have found a valuable Gold Goblet! |
10. | Seek Earth Encasement at [14,1] in the proper plane. Do walk about first. |
11. | A message appears briefly on the floor: "The Water Disc rests at [15,0] within Castle Xabran." |
12. | There are only 180 days per year. |
13. | An 'X' marks the spot. Maybe you should search. ->search to get 1000 gold |
14. | Castle Pinehurst keeps a multitude of J-26 Fluxers at [7,6]. |
15. | Win the Blackest battles and you are halfway to an audience with Queen Lamanda. |
a. | Goblin x8 |
b. | Goblin x10, Orc x4, |
c. | Orc x6, Inept Wizard x1, Goblin x8 |
d. | Kobold x4, Sewer Rat x2 |
e. | Kobold x8, Sewer Rat x4 |
f. | Kobold Captain x2, Kobold x10, Sewer Rat x2 |
g. | Blood Sucker x60 |
h. | Woodsman x16 |
1. | Exit to Atlantium. Ascend (y/n)? |
2. | No Entry! |
3. | Private - Keep Out! |
4. | Buy tickets to the Arena, the Monster Bowl and the Colosseum at your local blacksmith. Hurry, limited time offer. |
5. | If time enough is spent in the Elemental Plane of Air, square 1,14 should be seen for Encasement purpose. |
6. | Harry Kari and No Name can be found simply sitting around in the Cavern under Vulcania, at 1,14. |
7. | A marble statue of a winged beast has a button protruding from its pedestal. Press it (y/n)? ->Poof! teleported to A3 (x8,y4) |
8. | An old rotting wooden statue appears unstable. A small but sturdy button extends from the nose. Press it (y/n)? ->the statue explodes, releasing angry monsters. (encounter!) |
9. | A metallic statue of an Atlantian diety stares at you intensely. Touch it (y/n)? ->Its eyes appear to come alive and you feel drained. (encounter!) |
10. | Flailer and Fumbler have been taken captive and chained among many others at the Pearl Island. |
11. | Buy a key from a locksmith and win a battle of the same color in each forum. Go then to the castles and find a bishop of that key color's battle. |
12. | Everytime you look at this statue it appears to be moving. Touch it (y/n)? ->Poof! teleported to random coordinate |
13. | Dead End and Death |
14. | A statue of a renowned scholar kneels with a book in hand. Read pages (y/n)? ->After reading the pages you are enlightened. (Intellect +10 to all party, until intellect 50) |
a. | Viking x10 |
b. | Necromancer x8 |
c. | Dwarven Knight x6, Seductress x2 |
d. | Mutant x30 |
e. | Leper x39, Minor Devil x1 |
f. | Mad Peasant x26, Assassin x1 |
g. | Thief x20 |
h. | Gnome x23 |
i. | Barbarian x15 |
1. | Go up to Tundara (y/n)? |
2. | Storage |
3. | You enter a room full of torches. Take one (y/n)? |
4. | You enter a room full of Helms. Take one (y/n)? |
5. | You enter a room full of Large Shields. Take one (y/n)? |
6. | Keep Out! |
7. | Set the magic location (y/n)? ->teleport to the location (x,y) you enter |
8. | You enter a room full of Magic Herbs. Take one (y/n)? |
9. | Fire Encasement is hidden in the Elemental Plane of Fire at [14,14] |
10. | The Master Gemmaker, a recluse by nature, teaches Enchant Item for a time worn fee. |
11. | You enter a room full of maces. Take one (y/n)? |
12. | A message blasted into the rock reads: To find the weird warrior Spaz Twit, phaser armed ancestor of Lord Haart, travel to the 7th century A1 11,3. |
13. | A group of natives who reside in Native's Cove at 8,1 oftentimes go into a Frenzy. |
14. | Burnt into the ceiling are the words: "Castle Xabran-6,14-Fire Disc" |
15. | Controls You see a red lever. Pull it (y/n)? ->(pull), encounter Killer Cadaver x200 at (x7,y12) |
16. | The mystifying M-27 Radicon rests at 2,11 in Castle Woodhaven. |
17. | Storage Hundreds of frozen cadavers fill the room. |
a. | Killer Cadaver x200 |
b. | Leprechaun x6 |
1. | Cave exit. Leave (y/n)? |
2. | Dead eye and Red Duke are in Bozorc's control in D1 at 14,1 |
3. | Keep trying |
4. | Look by 0,6 in the Luxus Palace Royale for the A-1 Todilor. |
5. | Unluck Sir Kill and Jed I should not have eaten so much fatty food. They are trapped by a cave-in in Sarakin's. |
6. | You stumble upon some wayward gems. ->get 200 gems |
7. | Endurance, Help |
8. | Thund R. and Aeriel, a Barbarian and Sorceress team, hang out around the bar in Vulcania. They enjoy Deep Fried Troll Liver. |
9. | A sudden draft sends a chill up your spine as a voice whispers, "The Air Disc is at [15,15] in Xabran." |
10. | You cringe as a lumbering giant sings a popular ballad very badly. Stay and listen (y/n)? ->(choose stay and listen), endurance +10 to all party, until endurance 50 |
11. | To unlock the frozen secrets of Evil, try Right 46 and Left 23. |
12. | Star Burst is in the center of the Dead Zone. |
13. | An amnesiac and a wild-eyed ninja rub their wrists after you free them from some manacles. For your effort, Harry Kari and No Name are available for hire at Middlegate Inn. |
a. | Pyro Hydra x3 |
1. | Stairs lead to Sandsobar. Exit (y/n)? |
2. | Beware of Vermin |
3. | Master Thief |
4. | The Thieving Fiend Maxwell will teach all your thieves the intricacies of his trade for only 250 gold. Accept (y/n)? ->DO NOT ACCEPT! the thievery will -5%! |
5. | Sharp Tooth Den |
6. | Hidden amongst the pack's bone cache is a Dog Whistle. |
7. | A foul-smelling zombie hands you an Admit 8 Pass and says, "This will help you in Corak's Cavern." |
8. | Seek the N-19 Capitor at [3,13] in Castle Hillstone. |
9. | Travel to and around the Elemental Plane of Water where Encasement can be found at [1,1] |
10. | Thieves's Guild |
11. | The infamous master thief Rinaldo Jr. will train your thieves in the finger points of pilfering for only 700 gold (y/n)? ->thievery +10% to selected member until 60 |
12. | The mystic Thaumaturge of Good can be freed if you enter Right 32 and Left 64. |
a. | You have stepped into an ankle trap! ->lose HP even with levitation! |
b. | Arachnoid x4 |
c. | Killer Canine x8 |
d. | Werebat x6 |
e. | Mutant Swine x8 |
f. | Warrior Boar x8 |
g. | Killer Cobra x8 |
h. | Rabid Rodent x12 |
i. | Soldier x6, Swamp Dog x3 |
j. | Burglar x8 |
k. | Ninja x8 |
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