Might Magic 1 Other Might & Magic Book One: The Secret of the Inner Sanctum

Other Maps - Fabled City of Gold/Soul Maze/Astral Plane
Map: E4 (x10,y5), Fabled City of Gold 10'' under

1. A passage leads outside, take it (y/n)?
2. Glass Room
3. Ruby Room
4. Temple of the Old Order
5. Club dead… the antidote to humanization!
6. Twinkle Room
7. Rainbow Room
8. Stairs going down, take them (y/n)?
9. The room is painted from ceiling to floor in a black and white checkered pattern!
10. Etched in gold, message 7 reads:
these-and-that-must-can-different-shall-have-from-a-jvc
11. Stairs going down, take them (y/n)?  =>to 30' under
12. Stairs going down, take them (y/n)?  =>to 40' under
a. monster: Silver Dragon

Map: Fabled City of Gold 20'' under

1. Stairs going up, take them (y/n)?
2. =>a Thundranium here
3. The wall is painted from ceiling to floor in a black and white checkered pattern!
4. Stairs going down, take them (y/n)?
  monster a to i:
mixed monsters group, there are 15 monsters in each group
from a to i, more and more stronger monster appears

Map: Fabled City of Gold 30'' under

1. Stairs going up, take them (y/n)?
2. =>teleported to (x15,y7)
3. You have been summoned…poof!  =>teleported to (x8,y1)
4. The room is painted from ceiling to floor in a black and white checkered pattern!

Map: Fabled City of Gold 40'' under

1. A ladder going up, climb it (y/n)?
2. Danger! Dungeon under construction.
3. The wall is painted in a black and white checkered pattern!
=>search to get W Queen Idol
a. monster: Blue & Green Dragon
b. monster: Gray & White Dragon
c. monster: Red & Black Dragon
d. monster: Silver Dragon & Gold Dragon

Map: Soul Maze

1. A strange alien being in a shimmering silver jumpsuit proclaims, "This is a soul maze and you are it's prisoner! To escape, you must find your captor's name hiddem within these walls."
=>answer is 'Sheltem'
Agent Orango seventeen reporting: Imposter XX21A7-3 voided! Starphase 5281.6 at 120-Varn-161 pod #41 You are now rank 1 and eligible for transfer. Find inner sanctum for new assignment. The walls begin to fade…

Map: Astral Plane

1. =>start from this point
2. Astral projector #1, Zap!  =>teleported to Sorpigal Town
3. Astral projector #5, Zap!  =>teleported to Sorpigal Town
4. There's a small slot in the door. No admittance!
=>you have to go through Astral projector in the order #1 to #5, after that the Key Card will be useful
5. Astral projector #3, Zap!  =>teleported to Sorpigal Town
6. Astral projector #2, Zap!  =>teleported to Sorpigal Town
7. Astral projector #4, Zap!  =>teleported to Sorpigal Town
8. The metallic room is dimly lit by a pulsating white glow!
9. A metallic panel slides open, revealing a mysterious man in a white coat…
(press space to communicate)

:::Inner Sanctum::: In a serene voice, the data keeper says, "Welcome to your inner sanctum Varnlings! I am very pleased that you've made it this far. You are to be commended. I've been monitoring your progress." Turning to the strange mechanical device, he inserts a flat object into a slot. Your party's current performance total=(score) Excellent rating! This is a rare occasion, for only a privileged few are given the opportunity for transfer to another V.A.R.N. (Vehicular Astropod Research Nacelle). Return now to the Inn of Sorpigal for rest and celebration then continue on your new assignment at the gates to another world..." (+500,000 exp for your accomplishment!)

  =>you can go to B1 (x4,y15) to check the message of next trip [Might and Magic II]

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