Might Magic 1 Area A Might & Magic Book One: The Secret of the Inner Sanctum

Area Map - A1/A2/A3/A4
Area Map: A1

1. A secret passage to Doom, take it (y/n)?
=>only appeared when you walked to here from (x15,y7)
2. The fabled castle Doom! Will you enter (y/n)?
3. You've been surrounded by the Dark Rider and his men! He challenges you to a duel… accept (y/n)?
=>encounter Dark Rider & Warriors
4. The pool of health grants those who are worthy +4 endurance!
5. Carved on a block of ice are the words: Start at 15-7 and walk to Doom!

Area Map: A2

1. encounter monster group with a Red Dragon
(won) The dragon's body disappears, except for a shiny tooth!
=>get [Dragons Tooth]
2. A pirate's secret cove, search (y/n)?
=>nothing if without Pirates Map
=>if with Pirates Map A & B
=>at 2-1 get 2000 gold, 100 gem (Map A needed)
=>at 2-2 get 2000 gold, 200 gem (Map B needed)
3. Lava fills the valley of fire!
4. I am Percella the Druid and I have what you need. But promise me that you won't help that demonic menace. Accept (y/n)?
=>get Kings Pass
a. Lava Beast
b. Red Dragon x10

Area Map: A3

1. The water erupts violently, revealing a tremendous serpent.
=>Great Sea Beast and some Sharks
2. Embedded in the side of the mountain is a large wheel covered in strange and archaic symbols. Spin the wheel (y/n)?
=>get exp. or gems randomly

Area Map: A4

1. A tidal wave sweeps the party away!
2. Atop this peak 5 islands can be seen to the southeast.
3. A wooden bridge extends across the ocean into the mist. A hooded figure materializes, "To cross you must each answer a question, accept (y/n)?"
=>answer each member's color
=>teleported to (x4,y2), get Coral Key
4. Coral Key is here.

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