Royal Game Preserve/Scorpion Bridge/Magic College
Royal Game Preserve
Enemy | Exp. | Special |
Bandit | 160 | dodge |
Bandit Leader | 220 | breath attack, drop gold |
Bush Wizard | 240 | cast Fire Light |
Elemental | 400 | cast Wrath Mithras |
Hell Hound | 170 | breath attack |
Ogre | 180 | - |
Spider | 180 | - |
Spit Snake | 160 | breath attack |
Wood Spirit | 200 | cast Bramble |
Stag | 1 | only for event |
Old Jack | 400 | attack from 100'' |
bandits guarded | Type | Price | AC | AV | limit | Misc. |
Magic Arrow #10 | ammunition | 700 | 0 | +3 | - | 1d19 |
Battle Power | spell | - | - | - | - | Sun Magic |
Fire Column | spell | - | - | - | - | Sun Magic |
Old Jack | Type | Price | AC | AV | limit | Misc. |
Magic Bow | bow | 60 | 0 | +4 | DEX10 | 70'' |
Paragraphs:
'74 show Signet Ring to Old Jack, he treated you well and sent you a Magic Bow
'91 after defeat 9 Bandits + Bandit Leader, you find their campfire and belongings
'92 Old Jack glances over your party before continue, (kill him can get Magic Bow also)
'96 Old Jack waits for your response near the shack, (show him the signet ring)
Notes:
*You've been snared! You hang upside down by your heels.
(use attribute STR to break the ropes, 20pts STR needed)
*In the bushes by the ford, you find animal tracks.
(hide with Tracker skill, a Stag appears)
Scorpion Bridge
Enemy | Exp. | Special |
Bear | 180 | - |
Bridge Wolf | 160 | - |
Cave Bear | 150 | - |
Evil Spirit | 200 | cast Mage Fire |
Scorpion | 500 | boss |
Wild Dog | 150 | - |
bridge wolf guarded treasure | Type | Price | AC | AV | limit | Misc. |
Bones | quest | - | - | - | - | ? |
Barbed Flail | flail | 2000 | 2 | 0 | STR16 | 1d31 |
Magic Shield | shield | 10000 | 4 | 0 | STR10 | - |
Gold (1500) | - | - | - | - | - | - |
Paragraphs:
'48 fearsome beasts guards the way to the door of bridge
Notes:
*Through the tunnel is the way to the Eastern Isles, it's not for you to pass.
(use Enkidu Totem)
Magic College (Strange Building)
Enemy | Exp. | Special |
Philistine | 600 | - |
Utnapistim | - | - |
Utnapistim's gift | Type | Price | AC | AV | limit | Misc. |
Laugh Staff | item | - | - | - | - | no use? |
Sing Ring | item | - | - | - | - | no use? |
Soul Bowl | quest | - | - | - | - | used in Mystic Wood |
Fire Light | spell | - | - | - | - | High Magic |
Elvar's Fire | spell | - | - | - | - | High Magic |
Poog's Vortex | spell | - | - | - | - | High Magic |
Ice Chill | spell | - | - | - | - | High Magic |
Big Chill | spell | - | - | - | - | High Magic |
Dazzle | spell | - | - | - | - | High Magic |
Group Heal | spell | - | - | - | - | High Magic |
Fire Summon | spell | - | - | - | - | High Magic |
Paragraphs:
'141 same fire as in first room?
'142 a gargoyle gaze on the exit of this room
'143 a huge warrior appears
'144 a suspended huge block of granite in this room
'145 Utnapistim's figure
'146 Utnapistim in flesh
Notes:
*Tracks lead up to this wall. (use Spectacles to break illusion)
*First room, cast Ice Chill
*Second room, cast Reveal Glamour, then Mage Fire
*Third room, cast Cloak Arcane
*Fourth room, kill Philistine
*Fifth room, cast Soft Stone
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