Rustic Dragon Wars - Rustic

Royal Game Preserve/Scorpion Bridge/Magic College
Royal Game Preserve
Enemy Exp. Special
Bandit 160 dodge
Bandit Leader 220 breath attack, drop gold
Bush Wizard 240 cast Fire Light
Elemental 400 cast Wrath Mithras
Hell Hound 170 breath attack
Ogre 180 -
Spider 180 -
Spit Snake 160 breath attack
Wood Spirit 200 cast Bramble
Stag 1 only for event
Old Jack 400 attack from 100''

bandits guarded Type Price AC AV limit Misc.
Magic Arrow #10 ammunition 700 0 +3 - 1d19
Battle Power spell - - - - Sun Magic
Fire Column spell - - - - Sun Magic
Old Jack Type Price AC AV limit Misc.
Magic Bow bow 60 0 +4 DEX10 70''

Paragraphs:
'74 show Signet Ring to Old Jack, he treated you well and sent you a Magic Bow
'91 after defeat 9 Bandits + Bandit Leader, you find their campfire and belongings
'92 Old Jack glances over your party before continue, (kill him can get Magic Bow also)
'96 Old Jack waits for your response near the shack, (show him the signet ring)

Notes:
*You've been snared! You hang upside down by your heels.
 (use attribute STR to break the ropes, 20pts STR needed)
*In the bushes by the ford, you find animal tracks.
 (hide with Tracker skill, a Stag appears)
Scorpion Bridge
Enemy Exp. Special
Bear 180 -
Bridge Wolf 160 -
Cave Bear 150 -
Evil Spirit 200 cast Mage Fire
Scorpion 500 boss
Wild Dog 150 -

bridge wolf guarded treasure Type Price AC AV limit Misc.
Bones quest - - - - ?
Barbed Flail flail 2000 2 0 STR16 1d31
Magic Shield shield 10000 4 0 STR10 -
Gold (1500) - - - - - -

Paragraphs:
'48 fearsome beasts guards the way to the door of bridge

Notes:
*Through the tunnel is the way to the Eastern Isles, it's not for you to pass.
 (use Enkidu Totem)
Magic College (Strange Building)
Enemy Exp. Special
Philistine 600 -
Utnapistim - -

Utnapistim's gift Type Price AC AV limit Misc.
Laugh Staff item - - - - no use?
Sing Ring item - - - - no use?
Soul Bowl quest - - - - used in Mystic Wood
Fire Light spell - - - - High Magic
Elvar's Fire spell - - - - High Magic
Poog's Vortex spell - - - - High Magic
Ice Chill spell - - - - High Magic
Big Chill spell - - - - High Magic
Dazzle spell - - - - High Magic
Group Heal spell - - - - High Magic
Fire Summon spell - - - - High Magic

Paragraphs:
'141 same fire as in first room?
'142 a gargoyle gaze on the exit of this room
'143 a huge warrior appears
'144 a suspended huge block of granite in this room
'145 Utnapistim's figure
'146 Utnapistim in flesh

Notes:
*Tracks lead up to this wall. (use Spectacles to break illusion)
*First room, cast Ice Chill
*Second room, cast Reveal Glamour, then Mage Fire
*Third room, cast Cloak Arcane
*Fourth room, kill Philistine
*Fifth room, cast Soft Stone

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